JPL Spatial
Sound spatialization and propagation library
Loading...
Searching...
No Matches
Math.h File Reference
#include "JPLSpatial/Algo/Random.h"
#include "JPLSpatial/Math/Math.h"
#include "JPLSpatial/Math/Vec3Math.h"
#include "JPLSpatial/Math/Vec3Traits.h"
#include <functional>
#include <random>
#include <numbers>
#include <cmath>
#include <utility>
#include <concepts>

Go to the source code of this file.

Classes

struct  JPL::Math::VBSSample< Vec3 >
 

Namespaces

namespace  JPL
 
namespace  JPL::Math
 
namespace  JPL::Math::InternalUtils
 

Macros

#define JPL_USE_WR   1
 
#define JPL_RAND_SEED   std::random_device{}()
 

Functions

template<class Vec3 >
JPL_INLINE float JPL::Math::ComputePDF (const Vec3 &normal, const Vec3 &outDirection, float diffusion, bool bIsSpecular)
 

Macro Definition Documentation

◆ JPL_RAND_SEED

#define JPL_RAND_SEED   std::random_device{}()

◆ JPL_USE_WR

#define JPL_USE_WR   1