#include <JPLSpatial/Math/Vec3Traits.h>
template<class T>
{
{ Vec3Access<T>::GetX(v) } noexcept;
{ Vec3Access<T>::GetZ(v) } noexcept;
{ Vec3Access<T>::SetX(v, std::remove_cvref_t<decltype(Vec3Access<T>::GetX(v))>(0.0)) } noexcept;
{ Vec3Access<T>::SetY(v, std::remove_cvref_t<decltype(Vec3Access<T>::GetX(v))>(0.0)) } noexcept;
{ Vec3Access<T>::SetZ(v, std::remove_cvref_t<decltype(Vec3Access<T>::GetX(v))>(0.0)) } noexcept;
}
Definition Vec3Traits.h:44
Definition Vec3Traits.h:30