#include <JPLSpatial/Auralization/ReverbDesign.h>
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| JPL_INLINE void | Prepare (float sampleRate) |
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| JPL_INLINE float | Process (float sample) |
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◆ Prepare()
| JPL_INLINE void JPL::Feedback::Prepare |
( |
float | sampleRate | ) |
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inline |
◆ Process()
| JPL_INLINE float JPL::Feedback::Process |
( |
float | sample | ) |
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inlinenodiscard |
◆ DecayGain
| float JPL::Feedback::DecayGain = 0.85f |
◆ Delay
◆ DelayMs
| float JPL::Feedback::DelayMs = 80.0f |
◆ DelaySamples
| uint32 JPL::Feedback::DelaySamples = 0 |
The documentation for this struct was generated from the following file: